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Welcome Future Investors! Games By Gamers Publishing, LLC (the Company) is a mid-west based company that develops game ideas into fun and educational games and gaming accessories for the whole family. The first 100 of each game produced will be part of a program called the premier 100 and are signed and numbered by the creators of the game. The Company has already produced it’s first card game called ‘Spin the Issues’ based on the electoral process and how candidates work to become an elected member of Congress. Each person must spin the issues current to today’s political climate to raise their poll numbers and avoid the pit traps laid by the media. An expansion deck: The Tea Party Edition, is in the process of production. This deck introduces the Tea Party members that are mad as heck and won’t take the political spin any more! A second expansion called Political Solutions/Suicide is also planned for late summer. A board game called the ‘Tower of Darkstone’ is also in the planning stages. A card game ‘Brothers Grinn Fairy Tales’ is being created for children age 6 and up is planned for late fall. Work on a Role Playing Game involving Fey Folk for young people has also begun. Application for copyright is in the process for Spin the Issues. The Company was started on January 1, 2010 and currently has three owners and several volunteers who will be joining our ranks as employees permanently when they graduate from college. The Company’s management team consists of experienced gamers, business owners and authors who have worked together in the past. The Company’s President and Co-Founder, Harold Tietjens, has published a number of comics with Ben Dunn of Antarctic Press under the writing name of Hiro-san, worked as a Hollywood prop-maker and has been involved in the gaming industry for 18 years. Kelsey Jones has published 14 books on the civilian aspect of the Civil War and has been working with Harold and Brian in the gaming industry for over a year. She has also worked in web design and the art and publishing industry for a number of years. Brian is an experienced gamer and works with computer technologies. The Company is projecting sales of $1,750,000 in the first three years with a gross profit margin of 52% based on the sale of 50,000 units of 6 games per year. The Company’s games are innovative, thought provoking, user friendly and fun to play. The Company intends to expand into the market for children’s and young adult entertainment and create a new generation of games for the entire family. The market of games is estimated at $22.06 billion in 2008 (results for 2009 were not yet available at this writing). If you would like to get into an expanding market with GBG Publishing as your vehicle we invite you to contact us for more information and the comprehensive business plan. Contact: Harold Tietjens or Kelsey Jones |
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